USR Wednesdays: Kaiju

Giant monsters are, literally, off the scale for most USR games. They’re bigger than a Power Level VI Monster or a Tier 5 superhero. They’re not really appropriately represented using our simple mecha rules, either, because a kaiju game isn’t about humans vs. monsters (not really: the tanks and jets are a nuisance, not a threat). It’s about monsters in battle with one another, with lots of property damage in the meantime.

Yes, you can role play a kaiju, though of course combat is what really matters. Instead of using the Action stat to get into physical combat, a kaiju character instead gains a new stat, Fight, and everyone has it at a D12 (or D10 if you’re keeping with the traditional USR dice). Then determine the other stats normally:

Action is for non-combat physical tasks, like flying or jumping.
Wits is for using supernatural powers, like atomic breath or sonic booms (along with a Specialism describing that power).
Ego is to demonstrate that you’re a friend of the humans, so they’ll let you do what you need to do to destroy all monsters. It’s also for negotiating a team-up with another heroic kaiju.

Go, go, Godzilla!
You can’t beat the original and best. (source: IMDB.com)

Specialisms and Combat

Natural weapons like spikes are counted as Combat Gear, but supernatural attacks — Flame Breath, Poison Gas — are Specialisms. Physical talents are Specialisms too: Climbing, Running, Web-shooting. It’s unlikely a kaiju will have much need for skills like Research or Negotiation, but a monster could reasonably have a good Sense Of Smell or Echolocation.

A kaiju character will probably use all 4 of its Combat Gear points on claws, teeth, tails, tough, rubbery skin, and other natural weapons and armor.

Even if you want to make your game more than just a big fight scene, double each character’s starting Hit Points. When it comes time for the big brawl with the bad beasts, a kaiju needs to stick around for a few turns.

Adventure Ideas

  • A signal generated by a mad scientist’s machine is making your team of kaiju crazy; get to the source of the signal and turn it off by any means necessary. This is the plot of the film “Rampage.”
  • Your home under the sea or on a distant island of monsters has been disturbed. There are alien kaiju invading. You can see the alien mothership high above you — but how do you get up there? Perhaps one of the alien kaiju will go back the way it came, and you can tag along…
  • You’re used to stomping through city streets and crushing skyscrapers. So what was that magical portal that sent you to a fantasy world all about? A knight on horseback is no more of a threat than a tank was. A fire-breathing dragon, on the other hand, is both a challenge and a valuable source of treasure for your new human/elf/dwarf allies.

Leave a Reply

Your email address will not be published. Required fields are marked *